IDES2000 2017 - Hypertelic Appendages
A1 - Beginning
Beginning with research into animal anatomy, students will research three different types of appendages that exist in nature. From this research, students will speculate on how the function of these appendages might be emulated through design. This will take into account four key elements: FORM, FUNCTION, MECHANISM and CONTROL. Imagined approaches to this problem will be interrogated and developed through an intensive skills workshop that provides examples of design methodology, precedents, and techniques and engages the students in the process of “shitbag testing”, an excercise which will allow for the quick realisation of design ideas through the creation of cheap and simple two-dimensional prototypes. After the workshop, research, sketches, models, and concepts will be collated into a PDF or powerpoint that will be presented to the rest of the class. The final component of the submission will be an inventory that includes a list of design, prototyping, material, and production techniques that students are interested in developing further.
A2 - Prototypes
Building upon the skills developed in A1, students will be required to develop a design proposal for a Hypertelic Appendage. This artefact will be an overspecialised or exaggerated addition to the body that reframes, mediates, extends, or constrains the body and its relationship to its context (physical, social, economic, imagined etc.). Again the criteria of FORM, FUNCTION, MECHANISM, and CONTROL will need to be resolved through the making and testing of working prototypes, predominantly at 1:1 scale. Those with similar technical approaches will be encouraged to collaborate with learning, material procurement, prototyping and testing of their projects in order to make best use of their time. The focus of the project at this stage will be to acheive a level of functionality that can be refi ned in the fi nal stages of the unit - this will mean that human-powered control systems will be encouraged over more complex options. At the end of this stage students will present their progress through precedent research, photographs, film, and the presentation of physcial prototypes.
A3 - Final Product
In this assignment, prototypes will be developed into fi nshed products. The focus of this project will vary from student to student as aspects of mechanism, control, materiality, ergonomics will develop their own peculiarities with each approach. At this stage, projects that are suffi ciently advanced may begin to incorporate more advanced control mechanisms such as microcontrollers and myoelectrics. Alongside the presentation of the fi nal prototype will be an A2 poster and short fi lm in the format of an advertisement that promotes the virtues of their product to their chosen audience.
Displayed projects (In order of appearance)
Felicia Fatu - Pareidolia
Benjamin Smith - PainMarket(tm)
Brandon Miro - Symbiotic Clothing
Julia Catalano - Leave a Trace
Nic Thuys - The Attentionator